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SWGalaga/Scenes/PlayerLaser.tscn
zerothelootrat 613fc89bab Initial repo
2024-06-03 05:29:11 -04:00

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[gd_scene load_steps=5 format=3 uid="uid://pwxmgtdyo48e"]
[ext_resource type="Texture2D" uid="uid://bqcadowyi7s5v" path="res://Assets/player_laser.png" id="1_ncg07"]
[ext_resource type="Script" path="res://Scenes/PlayerLaser.gd" id="1_pqlo3"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_chvsx"]
radius = 3.0
height = 64.0
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_u0b0p"]
radius = 3.0
height = 64.0
[node name="PlayerLaser" type="Area2D"]
collision_layer = 8
collision_mask = 5
script = ExtResource("1_pqlo3")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_ncg07")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-9, -2)
shape = SubResource("CapsuleShape2D_chvsx")
[node name="CollisionShape2D2" type="CollisionShape2D" parent="."]
position = Vector2(9, -2)
shape = SubResource("CapsuleShape2D_u0b0p")
[connection signal="area_entered" from="." to="." method="_on_area_entered"]