minor tweak to y-wing file structure, and updated sprites
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Assets/Y-Wing_Draft.png
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Assets/Y-Wing_Draft.png
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Assets/Y-Wing_Draft.png.import
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Assets/Y-Wing_Draft.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bayc56dplo4ub"
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path="res://.godot/imported/Y-Wing_Draft.png-287ffe7b7068e127c892021edc9f1c94.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Assets/Y-Wing_Draft.png"
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dest_files=["res://.godot/imported/Y-Wing_Draft.png-287ffe7b7068e127c892021edc9f1c94.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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Assets/Y-Wing_Turret.png
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Assets/Y-Wing_Turret.png
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Assets/Y-Wing_Turret.png.import
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Assets/Y-Wing_Turret.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://drtiwwj2pa73x"
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path="res://.godot/imported/Y-Wing_Turret.png-4cf3aec1cf3ee2ae33f7cc0c305700d6.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Assets/Y-Wing_Turret.png"
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dest_files=["res://.godot/imported/Y-Wing_Turret.png-4cf3aec1cf3ee2ae33f7cc0c305700d6.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -13,6 +13,7 @@ E to launch missiles (don't lock so more like rockets)
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overall goal will be to add a few levels tied to a world map.
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overall goal will be to add a few levels tied to a world map.
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currently only have one enemy and one level up type
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currently only have one enemy and one level up type
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##todo:
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##todo:
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- [x] Finish Y-Wing Art
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- [x] Finish Y-Wing Art
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- [ ] Import Y-Wing & get turret working
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- [ ] Import Y-Wing & get turret working
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@@ -21,3 +22,7 @@ currently only have one enemy and one level up type
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- [ ] World Map
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- [ ] World Map
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- [ ] Work on Boss fight
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- [ ] Work on Boss fight
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- [ ] Level 1 and boss fight
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- [ ] Level 1 and boss fight
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update log:
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6/4/2024
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First implementation of y-wing sprite, and turret. Scripting to be done later.
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