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30
Scenes/PlayerLaser.tscn
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30
Scenes/PlayerLaser.tscn
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[gd_scene load_steps=5 format=3 uid="uid://pwxmgtdyo48e"]
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[ext_resource type="Texture2D" uid="uid://bqcadowyi7s5v" path="res://Assets/player_laser.png" id="1_ncg07"]
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[ext_resource type="Script" path="res://Scenes/PlayerLaser.gd" id="1_pqlo3"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_chvsx"]
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radius = 3.0
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height = 64.0
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_u0b0p"]
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radius = 3.0
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height = 64.0
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[node name="PlayerLaser" type="Area2D"]
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collision_layer = 8
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collision_mask = 5
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script = ExtResource("1_pqlo3")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_ncg07")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(-9, -2)
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shape = SubResource("CapsuleShape2D_chvsx")
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="."]
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position = Vector2(9, -2)
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shape = SubResource("CapsuleShape2D_u0b0p")
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[connection signal="area_entered" from="." to="." method="_on_area_entered"]
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