Initial repo

This commit is contained in:
zerothelootrat
2024-06-03 05:29:11 -04:00
commit 613fc89bab
33 changed files with 974 additions and 0 deletions

11
Scenes/PlayerLaser.gd Normal file
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extends Area2D
var speed = 1000
func _physics_process(delta):
global_position.y += -speed * delta
func _on_area_entered(area):
if area.is_in_group("enemies"):
area.take_damage(1)
queue_free()